Studio · 2000–2001 · Archive

Nurck

A games & PC-hardware publication

The problem

In 2000, independent games and PC-hardware coverage online was scattered and mostly corporate. I wanted to build my own publication, and learn to run one end to end.

What I did

I built and ran the whole thing myself: the site, the publishing system, the editorial direction, and the community.

How it works

A full games-and-hardware publication: news, game reviews and first-looks, PC hardware reviews, a weekly price guide, and a UBB community forum, with review and preview access from publishers like Activision, Interplay, Infogrames (Atari), and Rockstar.

What I learned

My first lesson in owning everything: the site, the publishing and the community. Every product since has had the same shape.

Built with

SHTML / server-side includes · UBB community forum · Editorial workflow · Games + hardware coverage