Studio · 2000–2001 · Archive
Nurck
A games & PC-hardware publication
The problem
In 2000, independent games and PC-hardware coverage online was scattered and mostly corporate. I wanted to build my own publication, and learn to run one end to end.
What I did
I built and ran the whole thing myself: the site, the publishing system, the editorial direction, and the community.
How it works
A full games-and-hardware publication: news, game reviews and first-looks, PC hardware reviews, a weekly price guide, and a UBB community forum, with review and preview access from publishers like Activision, Interplay, Infogrames (Atari), and Rockstar.
What I learned
My first lesson in owning everything: the site, the publishing and the community. Every product since has had the same shape.
Built with
SHTML / server-side includes · UBB community forum · Editorial workflow · Games + hardware coverage